Thank god at least it isn't that way in PSO2 Meseta

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The worst offenders are games which have slowly regenerating stamina bars that make you spend actual money to replenish instantly in order to make progress as quickly as others. Thank god at least it isn't that way in PSO2 Meseta. Among the best benefits of this being an old F2P game

However there is no way to know yet how many people will jump to the brand new game and just how many will stay or play for that issue.

The worst offenders are games which have slowly regenerating stamina bars that make you spend actual money to replenish instantly in order to make progress as quickly as others. Thank god at least it isn't that way in PSO2 Meseta. Among the best benefits of this being an old F2P game prior to that version was birthed.

I mean, according to what's been stated, a huge chunk, or more, of those AC scratch stuff will carry over. We saw some present accessories and outfits in the follow up trailer, therefore buying scratches right now is pretty much still the same value whether or not you anticipate playing New Genesis.

It's an 8 year-old game if you are a"JP vet". At this point, restarting is not any different than them increasing the level cap. They stated that a ton of your own equipment will even transfer but may not be usable till you hit a certain level.

I do not want to give up my things but I also don't want to get left from new experiences. If the new experience requires me to give everything up which tells me that the brand new experience is bad. A proper new expansion would be balanced around the occurrence of everything we've got in pso2 currently.

If we complacently just accept shitty practices like make a sequel to a long running service game instead of correctly upgrading said service match with the new game mechanics and motor then developers will continue using their shitty practices.

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